Trials of the Nine is designed to be Destiny 2’s endgame PvP experience, but fans in general have found it less engaging than Destiny 1’s Trials of Osiris. Trials of the Nine still asks players to climb a ladder of consecutive wins, with the goal to go Flawless. Winning grants access to the Spire social space, where depending on how many wins a player earns, they will find Trials of the Nine weapons and armor, including armor only available to those who go Flawless.
Combing through the responses to Barrett’s tweet, many players said that Destiny 2’s sandbox and focus on team-shotting has made PvP less engaging across the board, which is even more apparent in Trials. The playlist’s modes were also mentioned, with a request that Trials go back to a 3v3 elimination-style mode instead of Destiny 2’s rotating playlist of Countdown and Survival.
Another common thread is to bring back level advantages just as there was in Destiny 1. Also included was having better rewards likes Destiny 1’s Adept weapons, adjusting matchmaking for better matches based on skill, a fix for DDOSing, and more rewards to chase.
Bungie will have a lot to feedback to read and even more work to figure out how to actually make the mode more engaging and get it into the game. The next step for Destiny 2 is the February update, which will add Masterwork armor and retool raid rewards. Things still appear to be an uphill climb for Bungie, with fans not quite ready to return en masse to the game, but the open lines of communication are encouraging. It will all depend on what Bungie does with the feedback it is given.
Destiny 2 is available now on PC, PS4, and Xbox One.